package com.atom.wyz.new_opengl.ndk;

import android.content.res.AssetManager;

public class JNIRenderer {

    static {
        System.loadLibrary("ndkLib");
    }

    native public void glesInit();

    native public void glesResize(int width, int height);

    native public void glesRenderer();

    native public void loadAssetManager(AssetManager manager);

    native public String str(String name, String name2);
}
